Current:Home > StocksVideo games are tough on you because they love you -NextFrontier Finance
Video games are tough on you because they love you
View
Date:2025-04-12 01:20:33
"Game Over." "You Died." "Wasted." These phrases are rites of passage, a chiding to video game players ill-equipped for the task ahead. Whether you're controlling Leon Kennedy's ragdoll body spinning from an exploding tripwire in Resident Evil 4 or losing a fight to a cheap low sweep in Super Street Fighter 4, dying sucks.
But that doesn't mean you do.
It's easy to attribute a loss — or several losses in a row — to being "trash" at a given video game. The genesis of the "git gud" mantra hinges on the premise that you're just a bad gamer.
But that couldn't be further from the truth. Failure in games has always been a stepping stone to discovering the kind of player you are.
Growing older and wiser
In February, French studio Sloclap released Sifu, an action beat 'em up title that tested the mettle of players looking for a challenge. The difficulty was so intense that it literally ages the game's protagonist. It throws legions of goons at you, and upon dying, you get upgrades as your character gains wrinkles and gray hairs.
The result was a grueling, rewarding, wholly-maddening experience that reignited the polarizing conversation of what it meant to be skillful in games. Were you good at Sifu because you played without dying or taking damage? Maybe you were better because you stuck to Master difficulty when a patch was later released to flatten the difficulty curve?
Dying in Sifu doesn't mean you're playing the game wrong — it's an essential feature of the game that leads to greater potential for your character, while building a unique narrative of aging and revenge. And it's not the only big title this year to pit players against their own wits and to reward "failing forward."
Gathering around the Ring
FromSoftware's Elden Ring was the latest in a portfolio of grim commercial hits, and when it also released in February 2022, its popularity surprised even its publisher.
Spiritual predecessor Dark Souls epitomizes the toll death takes on a player — that series' macabre atmosphere and Lovecraftian horrors have cultivated a space where community has thrived. Elden Ring is no different, as it utilizes the same cooperative features to help players lean on each other, in addition to plentiful guides and walkthroughs posted online.
Despite the availability of these resources, some fans assert that if you use these tools to beat the absurdly challenging bosses in Elden Ring, you never really played it as intended. Community members on Reddit and other message boards have called out "gatekeepers" who shame players for summoning allies — a co-op feature present in FromSoftware titles since 2009's Demon's Souls.
Dying in Elden Ring or other Souls games doesn't mean you suck either. Instead, failure pushes you towards channels of communication and cooperation that could otherwise be missed. It fosters a space for new and veteran players to exchange ideas and to create some silly content.
It also taught me that wandering can be a good thing — I've died far too many times to count to Elden Ring's hulking ogres, knights, and bears. I initially hated its obtuse systems. Yet through the support network built around it, I learned ways to cope with the game's overwhelming challenges.
Dedicated fans are eager to prop up signposts when players grow understandably frustrated at the new and lethal things lurking in the Lands Between. It's a testament to the universal struggle we share in recovering from a death screen.
Can't catch 'em all
Death and dying aren't exclusive to the dark and dreary. Even franchises like Pokémon have courted challenges meant to fluster the most accomplished trainers.
Fans have long designed "Nuzlockes" as ways to ramp up the difficulty of these otherwise tame games. A "Nuzlocke" run involves self-imposed rules a player must keep while navigating the Pokémon game of their choice.
The phenomenon is not unique to these titles but has thrived because of community efforts to share as much information as possible to beat a given "Nuzlocke." These arbitrary rules may force you to only catch the first Pokémon you encounter on any route, or could limit how many Poké Balls you could carry or purchase.
Pokémon Emerald Kaizo is widely regarded as one of the most difficult "Nuzlockes" to complete because of its unforgiving rules, with enemy variety that trumps the base game's original design. There is also a gentler route for those wanting to meander a bit, like I did with a custom randomizer for Leaf Green that changes every Pokémon you encounter, including starters.
Failing a "Nuzlocke," aging in Sifu, or even summoning in Elden Ring are not indicators of a bad player. Conversely, they're challenges that build community and self-growth — they force you to learn how to be better at the thing you love playing.
If failure is the stuff of life, then it should count doubly in the digital space, where stakes are far more forgiving. The next time you hit 'play again,' remember what Michael Jordan, one of earth's mightiest athletes, said in that classic Nike commercial: "I've failed over and over and over again in my life. And that is why I succeed."
Jamal Michel is a freelance writer whose work focuses on video game culture, entertainment and the stories in between them. He is currently a member of the Life Kit and It's Been a Minute teams.
veryGood! (7577)
Related
- Krispy Kreme offers a free dozen Grinch green doughnuts: When to get the deal
- Dua Lipa and Callum Turner’s Date Night Has Us Levitating
- How Trump changed his stance on absentee and mail voting — which he used to blame for election fraud
- A ban in Kansas on gender-affirming care also would bar advocacy for kids’ social transitions
- Justice Department, Louisville reach deal after probe prompted by Breonna Taylor killing
- Baltimore high school athletic director used AI to create fake racist recording of principal, authorities say
- Temporary farmworkers get more protections against retaliation, other abuses under new rule
- Nevada parents arrested after 11-year-old found in makeshift jail cell installed years ago
- Immigration issues sorted, Guatemala runner Luis Grijalva can now focus solely on sports
- Michigan man charged with manslaughter in deadly building explosion
Ranking
- What to watch: O Jolie night
- Florida’s Bob Graham remembered as a governor, senator of the people
- Kansas won’t have legal medical pot or expand Medicaid for at least another year
- Astronauts thrilled to be making first piloted flight aboard Boeing's Starliner spacecraft
- Man charged with murder in death of beloved Detroit-area neurosurgeon
- Authorities search for tech executives' teen child in California; no foul play suspected
- American arrested in Turks and Caicos after ammo found in luggage out on bail, faces June court date
- At least 16 people died in California after medics injected sedatives during encounters with police
Recommendation
Paige Bueckers vs. Hannah Hidalgo highlights women's basketball games to watch
Woman pleads guilty to being accessory in fatal freeway shooting of 6-year-old boy
Man convicted of involuntary manslaughter in father’s drowning, told police he was baptizing him
Jon Gosselin Reveals How He Knows Girlfriend Stephanie Lebo Is the One
A South Texas lawmaker’s 15
Ariel Henry resigns as prime minister of Haiti, paving the way for a new government to take power
Jon Gosselin Reveals How He Knows Girlfriend Stephanie Lebo Is the One
Michigan woman charged in boat club crash that killed 2 children released on bond